OK, a long overdue tutorial on hair. I got up some sprites to use because the pros would be better to learn from than me
Terra from Final Fantasy 6. This one is the one with the least shades. An Outline Color, a Shadow, middle tone and highlight. The highlights are used sparingly and are mostly in the front of Hair or in The ponytail in back view. for highlights: Usually the hair that sticks outmost will have it. The hair below and behind will be in shadow.
Agrias from final fantasy tactics. The sprite Style is different and There are more colors.. One Midtone, one highlight,and 3 Shadows. There isn’t an outline like the FF one. With This kind of hair, you can start by coloring it_ with the Midtone. For her braids, the middle goes in-the most, which is why that part is darkest.
Celcius From tales of Eternia. Far more highlight and shadow and less midtones. This has a sort-of selective outline.the outline is affected by The light direction as well. The lighting for an RPG character is going to nearly always be top down.Some, especially a Zelda perspective, would have a light source directly above the character. That’s not the case here. Think of it more like the light is above but in front of the character instead of directly above.
Laharl from Disgaea. A bright base color, and 4 shadows. Here you have a top left light source. The 1st and 3rd colors in the palette are the most used. the 2nd acts to anti-alias the 1st and 3rd colors. The 4th is the darker shadow, and the 5th is the dark outline. If it’s hard to imagine the characters hair from the side or back, try looking up pictures with characters that have similar hair, or see if someone can draw you a concept art sketch for each direction. What is nice about this, is that ignoring the antenna hair, you can pretty much just cover the face with a shadow color and have the back of the head.
Hawk from Seiken Densetsu 3. Hair parting is usually the darkest part of the hair. In the back view, they have a ring of highlight around their head. If i had to make his hair, I would start with the blue. Outline the front bangs and the hair with the lighter purple. Go darker at the base of the hair. The middle of the blue will then get the yellow highlight, more so on the top as it is top down.
Angela from Seiken Densetsu 3. Again, the parts that stick out most will be brightest, like the bottom of Angelas hair in the back view. Highlights for Angela would be done last. General rules: Highlights where the light hits most, highlights when the hair (or object if not hair) pops out most, darkest away from the light source, and darkest when it goes back (Like an arm moving behind in a walk animation).
This took longer than i expected, my arm is hurting so I’m one hand typing so I’m ending this here.

